My B/W control has turn into esper control. counters are effective forms of removal and with the standard format lacking so much removal counters are going to be essential and are going to be essntial to removing key threats.
the only problem i see is stopping the early aggresive strategies going around. i am reading alot on the forums and hearing on the podcasts that aggro decks emerge at the start of a block and they control slowly emerges later.
wall of omens, black removal in the form of grasp in darkness and doomblade, white removal in the form outs, condemn and disperse justice and my favorite, fume spitter, seem to be good forms of removal. fume sptitter seems like a great one drop, stopping mana dorks, shutting down metal craft and that shitty armor deck, cobra and a whole bunch of x/1 creatures and i have a feeling that those creatures are going to be vital to the format
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