Don't wanna run out of time like last time so I'm going to get right to it.
Spreading seas!
I love this card. Overall I am a huge fan of blue non red control decks. Sooo bant, esper, uw, UB, decks and with every base of a control deck, I start with spreading seas.
Mana bases are huuuuuge in modern and it never changes and with the super fast eldrazi deck, that statement holds lots of water. 3 or more color decks rely on being able to fetch up the exact mana they need and when they need that double green for eternal witness or they are hoping to play orzhov pontiff, they cant because you lock them out of a color. Now imagine shoving them completly out of green or shoving red right out of well...red. What do they have now? Nothing, zero,Nada, ziiiiip. They are now looking to top deck that temple garden for their knight of the reliquary or looking for their 3rd red for kiki jiki, you can't chord for that shit sucka.
And I am sure you are asking, willieg, my nigga, why not use the one mana land hosers instead? Well good sir or Madame, its because spreading seas draws you a card and in blue based decks, drawing cards only let's you go deeper into what you need to control the mid to late game. A great situation of spreading seas with two mana up and you draw a remand. Shit, now you are denying them mana, drawing a card and now you have a counter spell that draws you a card and shuts off a key play for their turn while drawing a card. MYGODTHEFUCKINGVALUE. Spreading seas,just do it
The eldrazi deck!
I wqs a huge fan of just banning eldrazi temple before the twin ban. I had been grinding mtgo in modern and holy shit, playing against that deck was rather tough. Being able to temple into map into temple or ugin then turn three drop oblivion sower is powerful. With the UB version you could turn 1 temple map,turn 2 tomb into heartless summoning turn 3 UB land sire of stagnation watch tears from opponents eyes. I mean I had fun doing that you could play other stuff lol. Its a powerful deck and having access to thoughtseize and IoK puts it ahead of so man other decks in the first two turns. I hoping to see this deck at the pt...and then lose In the top 8 so it doesn't get banned
Oath of Nissa and sire of stagnation
I love sire and as I mentioned before, I think he's very powerful in a UB eldrazi deck. Not so much in standard unless there is a UB control deck that can ramp him out sooner. Standard is an aggressive creature format right now so a turn 6 creature that benefits from your opp...
Had to stop writing because of a bomb threat on my train and in my cabin. Guess I'll finish with a part three. Thanks for reading
Tuesday, February 2, 2016
Monday, January 25, 2016
Hello again. If you are reading this, that means I am on the train home from my girlfriends place so I have about 45mins to write down a few things about magic the gathering.
So! Since last time I wrote some stuff down, several land important cards have gone up in price. Fulminator mage, flagstones and most Importantly, crucible of worlds. Huzzaaaah add another to the list. Without going into too much detail, crucible is Important because of the tech edges, ghost quarters and boom busts going around on mtgo ATM. Crucible being colorless allows every deck with and Important mana base recover very nicely. Honestly, I just like being right about calls but only time will tell and the pt will confirm if I was wrong or not.
So there are a few things I want to touch on in standard and modern.I love modern and I am always trying to figure out what I can do with such a large card pool. Standard is OK and ATM you cab play whatever you want so I'll probably so more standard stuff when the next set rotates to make room for the new one. But while I am mentioning standard I did see a deck with herald of the pantheon and the oaths which I thought was really cool. Its cute but not good enough for the standard meta imo. You are either gonna a get pooped on by large creatures or quickly take apart by red based aggro decks. Anyways standard, that's a thing, little disappointed by the lack of innovation at the latest scg event but I guess safe gets you wins. I was very happy to see world breaker being played. Chaining them seems ridiculous
MODERN
So I'm gonna mention a few things I love about modern. Decks and cards that don't get enough love
UW control
I love this deck in modern. I am sure there is a list out there that splashes red for bolt and kerenos and other stuff but I'm talking about plain solid uw control. Cards like spreading seas, secure the wastes, Casino Royale villain jace, Gideons, new jace, sphinxs revelation? Yeeeah! Logic knots!! Yeeeah!!!..wait what? Yeah logic knots. Counter spell with delve, nice art. Last year I heard wrapter and matt bass talking about if logic knot was going to make the cut in a uw(r?) control deck that was being created and it was 50/50. So I go online test out a uw control deck with the knots and its awesome, its great and its never seen coming. Sure it could be a remand with two mana left up or a negate but I'm playing a tasigur so it wont matter except it doesn't matter what it is, because it's now countered by logic knot. I played the full four but I think where you want to be with that is 2-3 max. I also mentioned Sphinx's revelation and that card is still a house, it gets countered you are fine eot if it doesn't, you are now very far ahead and potentially back in the game again. Yes, modern is a very fast format with powerful things going on, so you will need to actually play a control game and not just try to win asap. My finisher of choice is Gideon, consecrated sphinx and secure the wastes.
Oh man! I'm not gonna finish! Guess I'll have to finish up next time. Really quick before I take off, I have been thinking and oath of nissa seems very powerful. Trickbind is superb with he testing I have been doing in my endless whispers/phage deck. Gah! I'll finish next time, thanks for reading even if it was rambling about uw control.
So! Since last time I wrote some stuff down, several land important cards have gone up in price. Fulminator mage, flagstones and most Importantly, crucible of worlds. Huzzaaaah add another to the list. Without going into too much detail, crucible is Important because of the tech edges, ghost quarters and boom busts going around on mtgo ATM. Crucible being colorless allows every deck with and Important mana base recover very nicely. Honestly, I just like being right about calls but only time will tell and the pt will confirm if I was wrong or not.
So there are a few things I want to touch on in standard and modern.I love modern and I am always trying to figure out what I can do with such a large card pool. Standard is OK and ATM you cab play whatever you want so I'll probably so more standard stuff when the next set rotates to make room for the new one. But while I am mentioning standard I did see a deck with herald of the pantheon and the oaths which I thought was really cool. Its cute but not good enough for the standard meta imo. You are either gonna a get pooped on by large creatures or quickly take apart by red based aggro decks. Anyways standard, that's a thing, little disappointed by the lack of innovation at the latest scg event but I guess safe gets you wins. I was very happy to see world breaker being played. Chaining them seems ridiculous
MODERN
So I'm gonna mention a few things I love about modern. Decks and cards that don't get enough love
UW control
I love this deck in modern. I am sure there is a list out there that splashes red for bolt and kerenos and other stuff but I'm talking about plain solid uw control. Cards like spreading seas, secure the wastes, Casino Royale villain jace, Gideons, new jace, sphinxs revelation? Yeeeah! Logic knots!! Yeeeah!!!..wait what? Yeah logic knots. Counter spell with delve, nice art. Last year I heard wrapter and matt bass talking about if logic knot was going to make the cut in a uw(r?) control deck that was being created and it was 50/50. So I go online test out a uw control deck with the knots and its awesome, its great and its never seen coming. Sure it could be a remand with two mana left up or a negate but I'm playing a tasigur so it wont matter except it doesn't matter what it is, because it's now countered by logic knot. I played the full four but I think where you want to be with that is 2-3 max. I also mentioned Sphinx's revelation and that card is still a house, it gets countered you are fine eot if it doesn't, you are now very far ahead and potentially back in the game again. Yes, modern is a very fast format with powerful things going on, so you will need to actually play a control game and not just try to win asap. My finisher of choice is Gideon, consecrated sphinx and secure the wastes.
Oh man! I'm not gonna finish! Guess I'll have to finish up next time. Really quick before I take off, I have been thinking and oath of nissa seems very powerful. Trickbind is superb with he testing I have been doing in my endless whispers/phage deck. Gah! I'll finish next time, thanks for reading even if it was rambling about uw control.
Wednesday, January 20, 2016
So bannings... Those happened and I guess 1 of 2 is kind of surprising. If you would have asked me last year if I thought twin was making modern less fun, I would have agreed with you. But in the recent months, twin hasn't really been a problem. Yeah it does great at events with the right pilot, it plays very strong cards on top of having a combo and unless you are playing a top tier deck, its hard to beat. While twin is annoying, bloom might be the best at being a pain in the ass or was the best. Being able to win on turn two is kind of shitty and there are so many cards that thrust you into being able to win by turn three it was bound to get banned out. I don't have many opinions on the bannings. Great for getting rid of a degenerate turn two kill but twin probably could have hung out for a while, it was oppressing the format as much as it was six to eight months ago.
For me, the issue is that nothing was unbanned, what's up with that? Enough strong cards have emerged and lots of decks have changed the way modern is played that unbanning powerful cards seems OK. I'm not saying "hey! You should unban hypergenesis! I know I wooould" but sword of the meek or stoneforge seem really OK. As for the case for stoneforge, what creatures with butts smaller than 4 live past the turn they are played? Very few and in fact turn three has lots of powerful things going on that getting a sword or batterskull doesn't seem that powerful right now. I'm also in the camp that thinks unbanning jace and bloodbraid would totally be fine. Yes powerful cards. Yes blue MIGHT get played more (UB faeries :3) and Jund might become a tier one deck again if it wasn't for 1 big issue for both cards. The main issue is that a 4cc in modern is a lot. Scapeshift, goryos vengeance and eldrazi decks are very powerful and are at their peak at around turns 3-4, so does a single cascade or a single brainstorm really make that difference If you are staring down eldrazi or you are facing down an online pyromancers Ascension? I'll leave it at that.
One more thing before I get off my train. In the last few days, there have been a lot of decks that control mana bases. Hate bears, boombust,rain of years in eldrazi decks, spreading seas in more blue decks, ghost quarters, fulminator mages. Lots of those have been floating around in the games I have been playing and while I agreed that a B/x eldrazi varient is possibly the culprit, it looks like the future of modern will be a fight to control resources. I feel crucible of worlds might be important at some point, it really depends of the PT. Also, hands down I think the eldrazi is the strongest deck out there. Its fast and powerful. Hoping sire of stagnation works out in that deck: 3
Oh! And blood moons and Magus of the moons. Every online and very very powerful
Thanks for reading :3
For me, the issue is that nothing was unbanned, what's up with that? Enough strong cards have emerged and lots of decks have changed the way modern is played that unbanning powerful cards seems OK. I'm not saying "hey! You should unban hypergenesis! I know I wooould" but sword of the meek or stoneforge seem really OK. As for the case for stoneforge, what creatures with butts smaller than 4 live past the turn they are played? Very few and in fact turn three has lots of powerful things going on that getting a sword or batterskull doesn't seem that powerful right now. I'm also in the camp that thinks unbanning jace and bloodbraid would totally be fine. Yes powerful cards. Yes blue MIGHT get played more (UB faeries :3) and Jund might become a tier one deck again if it wasn't for 1 big issue for both cards. The main issue is that a 4cc in modern is a lot. Scapeshift, goryos vengeance and eldrazi decks are very powerful and are at their peak at around turns 3-4, so does a single cascade or a single brainstorm really make that difference If you are staring down eldrazi or you are facing down an online pyromancers Ascension? I'll leave it at that.
One more thing before I get off my train. In the last few days, there have been a lot of decks that control mana bases. Hate bears, boombust,rain of years in eldrazi decks, spreading seas in more blue decks, ghost quarters, fulminator mages. Lots of those have been floating around in the games I have been playing and while I agreed that a B/x eldrazi varient is possibly the culprit, it looks like the future of modern will be a fight to control resources. I feel crucible of worlds might be important at some point, it really depends of the PT. Also, hands down I think the eldrazi is the strongest deck out there. Its fast and powerful. Hoping sire of stagnation works out in that deck: 3
Oh! And blood moons and Magus of the moons. Every online and very very powerful
Thanks for reading :3
Thursday, November 12, 2015
abzan red
this will have to do until I get to my gfs house and use my computer.
2 Dromoka
4 Warden of the first tree
2 greenwarden
4 Siege Rhino
2 kolaghans command
2 dromokas command
3 Abzan charm
1 Utter end
4 duress
1 Ruinous path
2 languish
1 radiant flames
2 read the bones
2 cackling doom
2 Ob Nixils
SB
2 despise
2 ultimate price
3 3R land exile
1 crackling doom
1 languish
2 silkwrap
2 infinite obliteration
1 utter end
1 Read the bones
forgive me as I dont remember the name of the spell that exiles target lands and takes them from deck and hands. This is just something that I have had floating around in my heard for the last two days and with the GP around the corner, I have been putting lots of thought into what I am going to be playing. Originally I was going to splash blue because negate is pretty strong right now and having distainful stroke is pretty useful with all the ramp decks coming up. Yeah Jace is great buy realistically, I'm not going to be able to get 4 Jace by the gp without neglecting financial priorities and the girlfriend and I simply don't do those.
I figured red would be because i would be able to exile the ugin land, id have more direct to creature damage spells and id get to play kolaghans command which I personally think has been amazing since its reveal. I am also a very big fan of radiant flames in the format. The deck has languish, another one of my favorite cards in standard, but id like a turn earlier sweeper to avoid getting pummeled in the early game. There is the sweeper for 2 damage but it doesn't fit fliers and while hangerback has taken a back seat and is no longer the best card in standard, I want to make sure I can still hit the tokens.
anyways, this was a thing I had been wanting to put up for a while since I have been doing a lot of testing of lots of decks on mtgo. I am not going to proof read this on my phone because its almost impossible , so take it for what it is. And besides you probably aren't an idiot so you'll understand what I'm trying to say....hopefully you aren't an idiot
2 Dromoka
4 Warden of the first tree
2 greenwarden
4 Siege Rhino
2 kolaghans command
2 dromokas command
3 Abzan charm
1 Utter end
4 duress
1 Ruinous path
2 languish
1 radiant flames
2 read the bones
2 cackling doom
2 Ob Nixils
SB
2 despise
2 ultimate price
3 3R land exile
1 crackling doom
1 languish
2 silkwrap
2 infinite obliteration
1 utter end
1 Read the bones
forgive me as I dont remember the name of the spell that exiles target lands and takes them from deck and hands. This is just something that I have had floating around in my heard for the last two days and with the GP around the corner, I have been putting lots of thought into what I am going to be playing. Originally I was going to splash blue because negate is pretty strong right now and having distainful stroke is pretty useful with all the ramp decks coming up. Yeah Jace is great buy realistically, I'm not going to be able to get 4 Jace by the gp without neglecting financial priorities and the girlfriend and I simply don't do those.
I figured red would be because i would be able to exile the ugin land, id have more direct to creature damage spells and id get to play kolaghans command which I personally think has been amazing since its reveal. I am also a very big fan of radiant flames in the format. The deck has languish, another one of my favorite cards in standard, but id like a turn earlier sweeper to avoid getting pummeled in the early game. There is the sweeper for 2 damage but it doesn't fit fliers and while hangerback has taken a back seat and is no longer the best card in standard, I want to make sure I can still hit the tokens.
anyways, this was a thing I had been wanting to put up for a while since I have been doing a lot of testing of lots of decks on mtgo. I am not going to proof read this on my phone because its almost impossible , so take it for what it is. And besides you probably aren't an idiot so you'll understand what I'm trying to say....hopefully you aren't an idiot
Sunday, April 13, 2014
i am tired, so this probably reads like shit
I had a similar concept during Shards Block where i would just throw out an Emerkul at the end of my opponents turn and yeah sometimes it wasnt an Emerkul but it was a Terastodon or Pekkula Wurm. Whatever it was, it was a fat creature and it would always present an issue for the dominant Jund deck at the time And now is no different.
there are tons of decks that take off from the beginning of the match and most games end between around turn 3-5 in Modern so why not be one of those decks that races out of the gates. With this deck you have a few options, you can A. summoning trap a fatty into play after they attempt to Remand or Cryptic one of your spells B.Turn 3 Dramatic Entrance a Progenitus into play using Radha during combat phase C. Ramp into either Dramatic Entrance or Summoning Trap or Elvish Piper to get your fatties out. There are plenty of lines you can take with the deck.
and yeah there are tons of things i still need to add to the deck, Obviously Emerkul and Stomping grounds seem like a good idea. the mana for the deck isnt the best at this point but it still produces positive results and can get those kills when you need them to. Temple of Abandon does a lot of work for the deck, so while it looks like it can be slow, at some points its ok because it lets you look past the bad stuff and put it on the bottom.
ill probably have more in the next few weeks as i am going to put more time and cards into the deck, so we will see what happens.
3 Elvish mystic
2 Llanowar elves
2 Elvish Piper
2 Arc Trail
4 Explore
4 Time of Need
1 Manamorphose
3 Radha, Heir to Keld
3 Dramatic Enterence
4 Thragtusk
4 Summoning Trap
1 Ruric Thar, the Unbowed
3 Progentitus
3 Copperline Gorge
4 Karplusan Forest
4 Rootbound Crag
4 Temple of Abandon
2 Mountain
4 Forest
2 Kessig Wolf Run
1 Skarrg, the Rage Pits.
Sideboard
2 Anger of the Gods
2 Blastphomus Act
2 Boil
3 Char
1 Dramatic Enterance
3 Eyes of the Wisent
1 Ruric Thar, the Unbowed
1 Terastodon
there are tons of decks that take off from the beginning of the match and most games end between around turn 3-5 in Modern so why not be one of those decks that races out of the gates. With this deck you have a few options, you can A. summoning trap a fatty into play after they attempt to Remand or Cryptic one of your spells B.Turn 3 Dramatic Entrance a Progenitus into play using Radha during combat phase C. Ramp into either Dramatic Entrance or Summoning Trap or Elvish Piper to get your fatties out. There are plenty of lines you can take with the deck.
and yeah there are tons of things i still need to add to the deck, Obviously Emerkul and Stomping grounds seem like a good idea. the mana for the deck isnt the best at this point but it still produces positive results and can get those kills when you need them to. Temple of Abandon does a lot of work for the deck, so while it looks like it can be slow, at some points its ok because it lets you look past the bad stuff and put it on the bottom.
ill probably have more in the next few weeks as i am going to put more time and cards into the deck, so we will see what happens.
3 Elvish mystic
2 Llanowar elves
2 Elvish Piper
2 Arc Trail
4 Explore
4 Time of Need
1 Manamorphose
3 Radha, Heir to Keld
3 Dramatic Enterence
4 Thragtusk
4 Summoning Trap
1 Ruric Thar, the Unbowed
3 Progentitus
3 Copperline Gorge
4 Karplusan Forest
4 Rootbound Crag
4 Temple of Abandon
2 Mountain
4 Forest
2 Kessig Wolf Run
1 Skarrg, the Rage Pits.
Sideboard
2 Anger of the Gods
2 Blastphomus Act
2 Boil
3 Char
1 Dramatic Enterance
3 Eyes of the Wisent
1 Ruric Thar, the Unbowed
1 Terastodon
Thursday, February 13, 2014
What
Conley woods currently has this deck sleeved up as is completely
different from what it originally was. It was an awesome graveyard
games deck that not only let you dig through your deck and find the
answer or fatty that you are looking for but also rendered your
opponents thought seizes, counterspells and creature removal useless
And that was the main appeal to me. Your graveyard is just as
important as the cards you draw from the main deck and in some cases
much more important. You were able to put creatures into play Via
mana dorks and cheaper mana costs and if they were killed off or
countered, you were able to whip them back into play the very next
turn and they would still be a threat even if just for a turn. And if
Whipping a creature back into play wasn't good enough, let us not
forget the fun part of the deck, the part where we launch fatties
with Jarad for a tiny cost. One of my favorite parts honestly, but
this deck has so many layers and that’s what most people miss.
As
I said, this deck renders your opponents answers to your threats
quite useless for two reasons. 1! Whip of Erebos is I think the most
important card in the deck. It keeps you in the race with fast decks
like White Weenie, Red Deck Wins and Mono Red Akoran Crusader decks
and it also lets you have answers late game by gaining a life
advantage from a very large Nighthowler or Jarad, or in the late game
just throwing out a Nemesis of Mortals with a very cheap Monstrosity
cost of GG. Ten life and the potential to get in that lethal damage
sounds good no? And 2! honestly ask yourself, if you had never seen
this deck before and had planned for lets say Mono Black and White
Weenie, how are you going to side against this? You have the upper
hand playing a relatively unknown deck with many powerful angles to
attack your enemy with while they are stuck thinking of how to stop
your larger creatures or stopping Jarad from doing a sweet sweet
launch at them while forgetting that Whip brings back duders or that
Nemesis of Mortals can come down on turn three... and Four... and
Five, it happens and its awesome and oh the amount of pressure you
opponent is under when they don’t have board wipes. And while your
opponent may have heard about this deck, there is a very very slim
chance that they have actually played against it enough times to know
how to strike you or make you struggle to win the match.
So
while Conley has slowly but surely strayed away from the whip plan
into the “hey! Look I can make fat guys over time” this is what I
am currently working with
Der
Land
4
Golgari Guildgate
4
Overgrown Tomb
5
Forest
6
Swamp
The
dudes
4
Nighthowler
4
Lotleth Troll
4
Herald of Torment
4
Nemesis of Mortals
4
Sylvan Caryatid
4
Elvish Mystic
3
Shadowborn Demon
2
Gray Merchant of Asphodel
1
Jarad, Golgari Lich Lord
Non-Creature
spells
3
Whip of Erebos
4
Grisly Salvage
4
Commune with the Gods
I
am currently tweaking the sideboard so that’s why I didn’t post
it but uhhhh Thats dope right? I know right, thanks. As you can see
the dynamic of the deck is a little different but I am keeping a lot
of what makes the deck awesome...well awesome and I am testing out a
new way to attack your opponent when there is a stalemate or you just
want to get ahead on life while taking away your opponents.
On
a recent Top 8 Magic podcast, Mike Flores brings forth an interesting
question about the future of black decks and questions whether black
decks could just become Heralds, Merchants, Specters and Whips for
maximum devotion damage. While the idea didn’t stem too far( it was
a set break down and obv there are tons of cards to go over) it got
me thinking about how I could just use Merchant to hit along side
Jarad. While having 3 Jarads main deck, there are many ways to get
him into your hand or graveyard you are only allowed to have one in
play at a time and yes you can make them fodder for the Troll, you
could also just change them into Merchants for an automatic 4 ticks
of life loss with Whip in play.
Perhaps
the two biggest changes from my list and Conley’s list are what I
consider his biggest mistakes with the deck. He removes the whips
completely from the list and making the cards he casts and draws the
only resources left. No longer is the graveyard resource and no
longer can he catch up in the late game against decks like Mono Black
that have fantastic removal and Thoughtseizes while still having
creatures that hit hard at your life total. He doesn’t even have
them in the sideboard... easily the biggest mistake. And the second
mistake he made with the deck is removing Shadowborn demons form the
list completely then adding them to the sideboard only. The deck has
zero removal main deck and has no way of clearing the way for the
fatties to get through other than attacking into your opponents
creatures and that’s where Demon comes into play. A hasted flying
fatty that takes someone with him seems like a fantastic card to have
in the main deck not only that but its reasonably costed. Yes, Mono
black does run a Demon of their own but Specter isn’t a demon nor
is Merchant and There are targets for the demon to hit and getting a
demon of your own to stick is great isn’t too bad either.
As
you see I have also added a new card from Born of the Gods, Herald of
Torment, into the deck and it was something that involved a ton of
thought. You already don’t have a lot of wiggle room to add and
remove cards, but I felt that having a cheap flier that stops
Specter, Precinct Captain and Pack Rat would improve the match up
against aggressive creature based decks. While you do lose a life
each turn, you have Whip to counter that ability and he has a
reasonable Bestow cost that allows your fatties to fly over and get
in that extra damage. So far my favorite interaction is with
Nighthowler, Whip of Erebos and Merchant as you are able to stack so
much Black Devotion to get in extra damage. As I said earlier you get
four points in with Merchant and Whip but with the cheap cost of
Herald and Howler you are able to get in more damage.
One
creature card I am hesitant to add into the deck Is Satyr Wayfinder.
Yes it is a creature that digs into the deck for more lands while
pitching threats into the bin, but I have had a few problems with it
in testing. The main one is that it is of 2 CMC and that is the same
as Caryatid, Commune with the Gods and grisly salvage and potentially
putting something down with 3 mana cost. There are just other things
id rather be playing to further my board advantage or fill my hand
with cards I actually want. Sure its a creature that add to the
graveyard count for Jarad and Howler, but I dont think its enough.
With the land count already at 19, simply digging for a land will
most likely find you a creature you actually want or perhaps throwing
away a Whip and yes you could be potentially throwing away a Whip
with Grisly Salvage, you can choose to take a creature instead
Well,
this is what I have been playing and if I am able to playing at the
Large Channel Fireball event in the beginning of march, that is what
I will most likely be playing as I know the Mono Black match up very
well and feel the deck has a 50-50 chance against it. I have tried to
stay as close as I can to the original list because I feel what
Conley has turned it into is a different way to approach the “Dredge”
and is slightly weaker compared to what it once was. No longer being
able to attack from different angles and using your graveyard as
another resource is no longer an option in his current build.
Which
is this
Well,
thats all I have for now, thanks for reading :B
oh look, born of the gods stuffs :D
Hey
look, cards that stand out from Born of the Gods
Hero
of Iroas

I
love love love this card! I haven’t fallen in love with a card this
much since Kor Spiritdancer and they are kind of similar in a few
ways and are both powerful engines once you get them going. Right now
we have some awesome Auras including Flinching Courage, Ethereal
Armor, Gift of Orzhov and Madcap Skills just to name a few. Those
auras definitely give a power boost to the Hero which immediately
make him a threat and with his first ability of lowering the cost of
auras, you are able to protect him with cards like Gods willing which
also trigger Heroic AND lets you scry for 1, awesome right?
I
have been coming up with a bunch of lists revolving around auras,
Hero and Fabled Hero and so far the best color combination is UW in
semi-control shell and along with the hard hitting Heros. There is
counter magic, protection spells and strong auras like Gift of
Orzhova, Ethereal armor, Ordeal of Thassa and Aqueous Form. While
Aqueous form may be the weakest aura in the deck, The Heroic Triggers
on the Heros really give them the strength they need to hit hard.
Fabled hero is actually...a hero in this deck as he can become a
flying or unblockable , lifelink, doublestriker with Gods Willing
mana up to protect it. I am really going to be putting some time into
seeing if this deck could possibly become something competitive and
of course it really depends on how the Standard meta game shifts, if
at all.
Can
I just say how much I fucking love Gild? Seriously, I think this card
is so fucking great. Exiling the creature is what really sells this
card for me. I play Elvish Mystic and having a Gild available on turn
3 is fantastic AND you get a Lotus Petal in the process! Yeah you do,
not your opponent, you do! All the value from this card! Got a pesky
god in your way? Gild that sucka! Opponent getting you down with a
fatty Desecration Demon or Strombreath Dragon, Smelt those bad boys
down to a gold token for yourself. I love this card and I will be
watching and waiting with my sets sitting in my binder.
Nullify

I
for one, welcome our new counterspell overlord. I practically shat
myself when I first saw that this was a real card, OK maybe not
actually shat myself but i got pretty fucking close to it. Right now,
its pretty much Counterspell and if you were like me when
Counterspell was legal, I fucking hated it and wanted to not play
against blue decks fucking ever. And with the way Standard is shaping
up, its pretty much Counterspell as there are a great amount of decks
that are creature based and have tons of targets. For me, I feel like
it should be an auto 4 of in most blue based deck,looking at you UW
control and Esper and I guess Grixis if people are still willing to
try that.
While
there are a shit ton of Creatures out there that you can target, lets
not forget about the powerful auras out there too. Detention Sphere,
Underworld Connections,Boon Satyr, Chained to the Rocks,
Domestication, the ENTIRE Hex-proof deck, Contaminated Ground, and
pacifism...yeah pacifism... well maybe not the last two but
considering Nullify counters an entire deck that is powerful due to
your opponent not being able to interact with you, its a pretty big
deal.
So
welcome to standard Nullify, I am sure you will be just as annoying
as Counterspell was and just as good.
Courser
of Kruphix and Kiora, the Crashing Wave


I
am seeing a lot of people make a big deal out of Courser of Kruphix
and I guess I am not sure why? I see the interaction with Domri Rade
and thats pretty cute right? And I also keep hearing the comparison
with Oracle of Mul Daya and I just kind of chuckle at how ridiculous
that statement is. I actually played with the Oracle and Courser is
not that card. Yes, they both reveal the top card of your library.
And Yes, they both allow you to play a land from the top but that’s
it. Courser does not allow you to play extra lands and yeah she does
trigger green devotion, but who really care about that? But let us
not forget about the great CC and her awesome badonkadunk shes got
going on with 4 toughness.... awww yeah badonkadunk. Yes I expect
this card to see some kind of standard play as its easy to cast, the
dadonkadunk and its life gain ability and the fact that you can play
with the top card revealed...kinds sounds like I like this card
doesn’t it? Its a good card don’t get me wrong, but I don’t
think its as great as people are claiming it to be.
I
love Kiora, the Crashing Wave. The art, the abilities and the casting
cost, hell I am even glad that its green and blue and not just blue.
I am also glad we all got the Two Explore joke out of our systems
quickly, hurr hurr. While the Master Mike Flores didn’t really like
the ultimate on her, I think its fantastic as you get a fatty
forever. If you were able to watch the first Born of the Gods
Standard event on SCGLive, you were able to see BBD place the emblem
in play during the coverage and it was pretty much GG after that. You
were also able to watch him lock down two creatures with two
different Kioras, one after the other, which was really fucking sick.
I originally didn’t think much of her other than Explore but after
watching her in action I can see that she is going to be quite the
handful in the future.
Randoms
While
Karametra is my favorite god in the set, its pretty obvious that
Xenagos is the most powerful god we have in Born of the Gods and
potentially out of all of them competing with Thassa. While Mogis,
God of Slaughter, has a powerful ability, pumping a Dragon or a fatty
creature with trample can potentially end the game. The best part of
the ability is that it happens the turn it comes into play and you
don’t have to wait or pay for the trigger like you would with
Ephara or Nylea.
Pain
Seer is shit. OK maybe its not in a Black aggressive deck but come on
everyone, its time we all stop comparing this card to Dark Confidant.
Its not that card, and shouldn’t be treated as such.
Hands
down Fanatic of Xenagos is the best Tribute creature in the set. And
while I am think Oracle of Bones has some potential to drops some
super sick bombs if allowed to, Fanatic is so powerful in both modes.
I can see many players in future matches making the wrong choice with
whether to give tribute or not.
I
also read Satyr Firedancer wrong the first time and thought it was
creature OR player and not just creature after you aim something to
their face...meh lost complete interest in the card as a 1/1 for 2
with immediate effect doesn’t really do much until later in the
game and if you hit your opponent in the face and they have no
creatures what does this actually do...besides, doesn’t this card
die to that one spell that kills a creature if its a cyclops?
Ummm
Brimaz is fucking great Obv
Bile
Blight and Drown in Sorrow change everything...like actually changes
everything. The removal cards in black are already very powerful and
with the addition of these two cards it only makes black based decks
stronger, thanks for joining the party Thoughtseize.
Did
I mention I love Auras? I am expecting big things from Herald of
Torment. The body and casting cost on Herald of Torment is
ridiculous. Sure you lose one life a turn but its not enough to not
play this card. I think the best part about this card is that its
flying and has a reasonable Bestow cost that really makes this
creature something else. I know I read an article not too long ago
but Owen Turtenwald about how much he liked this card and I share the
same respect for the card. Should be fantastic in standard.
Welcome
back to Standard, Rout.... or Fated Retribution. Instant speed board
wipes are the shit and this one takes Walkers with it.
Good
News everyone, we can go back to trying to make Biovisionary work
with Fated Infatuation. Lets make some copies brah.
And
I cant put my finger on Eidolon of the Countless Battles... I don’t
know if hes good or not. Sure he could be put into a WW shell but at
the same time he could also be put into the Naya Auras deck or any
kind of deck with Hero of Iroas. I want this to be good but its like
70/30 to me.
And
last but not least Unravel the Aether and Revoke Existence are...how
can I put this lightly...well they are going to fuck shit up. I think
it was Josh Silvestri that mentioned those two cards in his top ten
cards from Born of the Gods list and I agree with him 100%. Green now
has a way to remove pesky Gods and while white has a few options with
dealing with them, those resources can now be aimed at creatures and
removing game changing auras in play.
My
actual sleepers for the set are Hero of Iroas, Herald of Torment,
Hero of Lenia Tower, Whelming Wave and Oracle of Bones. As you can
tell, I love auras and that explains the first 2 cards as my
sleepers. I really enjoy Hero of Lenia Tower and her +X/+X from her
heroic trigger, late game you are able to just attach something small
and dump mana into her trigger which I think is pretty sick. Whelming
wave is a poor mans Global removal card and hopefully we get some
reasonably costing Octopuses to have in play and Oracle just maybe
one day will let us cast Cruel Ultimatum for free. Its kind of like
Browbeat more than anything else and thats not really a bad thing.
But anyways, I bought sets and more of them and I am hoping some of
these cards will jump up in value.
Well
that’s pretty much all that’s going through my head about the
noticeable cards in Born of the God's. There is a high chance that
you have read something similar on other websites for some of the
cards, but it doesn’t hurt to get someone else's opinions does it?
Lets hope that Minotaur tribal gains some steam because that would be
fucking awesome, eh? We have the cards people! We have the cards to
do it!
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